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Everything Ends

I had an amazing time working with all of you. You should all be proud of everything you accomplished in the short time we had together – I know I am. I sincerely hope you all treat this camp as a jumping off point and keep writing code and making games long into the future.

As a parting note here is a brief list of game jams and festivals to consider entering.

Game Jams

Festivals

i hate endings

Thanks for an amazing month. Don’t ever stop making things.

Ramsey

Just finished my last class at Digital Day Camp. I learned that beneath every videogame there’s creativity and effort all built with code, that anything can be made into music in numerous ways, and that hacking can be an act of exploring electronic devices and technology and repurposing that technology to change the experience. Definitely making a return to Eyebeam!! It made my Summer memorable!

Now to finish some final adjustments to my projects.

This month at Eyebeam has been an amazing experience! I have learned a ton, and plan to keep using Unity well into the future. I had an amazing time making Princess Cowffee, and will miss coming to Eyebeam!

Huge thanks to Kaho and Ramsey for being the greatest teachers ever!

Jacob

ramsey and kaho 4 life

Scoop Sprinter

The game Adam and I are developing. The player’s objective is to pass through an obstacle course, avoiding objects and obstacles that aren’t the same color as the player themselves. More coming soon..

After like. 12 or something.

Isaac & Adam’s Game

Our game is a basic endless runner with an obstacle course. The main gimmick is changing colors to stand on certain platforms and to avoid obstacles like bullets.

This is what we have so far.

Sandra Cheeks from Sponge bob Square pants

Sandra Cheeks from Sponge bob Square pants

At Eyebeam. Going to work..

ON VIDEOGAMES.
(My face when)

At Eyebeam. Going to work..

ON VIDEOGAMES.

(My face when)

today we are going to continue making video games. jacob and i may or may not have to start over. this describes my mood right  now

today we are going to continue making video games. jacob and i may or may not have to start over. this describes my mood right  now

(Source: tillsy, via aninconspicouswebpage)

The game that my partner, Melvin-Roshel Rodriguez, and I are designing and developing is an endless runner where you must change colors to avoid or not avoid certain obstacles. Also, with JUMPING!

The final project were working on is based on “How to fake French” 

were using wine 

Jacob and Arielle’s design for our game - HowToBasic THE GAME!!!!!
All of the ideas are pretty self explanatory.

An introduction to the Flora and coding, a lesson by Ramsey Nasser and Kaho Abe. Notes by Arielle 

An introduction to the Flora and coding, a lesson by Ramsey Nasser and Kaho Abe. Notes by Arielle 

Everything Ends

I had an amazing time working with all of you. You should all be proud of everything you accomplished in the short time we had together – I know I am. I sincerely hope you all treat this camp as a jumping off point and keep writing code and making games long into the future.

As a parting note here is a brief list of game jams and festivals to consider entering.

Game Jams

Festivals

i hate endings

Thanks for an amazing month. Don’t ever stop making things.

Ramsey

Just finished my last class at Digital Day Camp. I learned that beneath every videogame there’s creativity and effort all built with code, that anything can be made into music in numerous ways, and that hacking can be an act of exploring electronic devices and technology and repurposing that technology to change the experience. Definitely making a return to Eyebeam!! It made my Summer memorable!

Now to finish some final adjustments to my projects.

This month at Eyebeam has been an amazing experience! I have learned a ton, and plan to keep using Unity well into the future. I had an amazing time making Princess Cowffee, and will miss coming to Eyebeam!

Huge thanks to Kaho and Ramsey for being the greatest teachers ever!

Jacob

ramsey and kaho 4 life

Scoop Sprinter

The game Adam and I are developing. The player’s objective is to pass through an obstacle course, avoiding objects and obstacles that aren’t the same color as the player themselves. More coming soon..

After like. 12 or something.

Isaac & Adam’s Game

Our game is a basic endless runner with an obstacle course. The main gimmick is changing colors to stand on certain platforms and to avoid obstacles like bullets.

This is what we have so far.

Check this out!

Check this out!

Sandra Cheeks from Sponge bob Square pants

Sandra Cheeks from Sponge bob Square pants

At Eyebeam. Going to work..

ON VIDEOGAMES.
(My face when)

At Eyebeam. Going to work..

ON VIDEOGAMES.

(My face when)

today we are going to continue making video games. jacob and i may or may not have to start over. this describes my mood right  now

today we are going to continue making video games. jacob and i may or may not have to start over. this describes my mood right  now

(Source: tillsy, via aninconspicouswebpage)

The game that my partner, Melvin-Roshel Rodriguez, and I are designing and developing is an endless runner where you must change colors to avoid or not avoid certain obstacles. Also, with JUMPING!

The final project were working on is based on “How to fake French” 

were using wine 

Jacob and Arielle’s design for our game - HowToBasic THE GAME!!!!!
All of the ideas are pretty self explanatory.

An introduction to the Flora and coding, a lesson by Ramsey Nasser and Kaho Abe. Notes by Arielle 

An introduction to the Flora and coding, a lesson by Ramsey Nasser and Kaho Abe. Notes by Arielle 

Everything Ends
Scoop Sprinter
Isaac & Adam’s Game

About:

SERIES A: GAME CRAFT
MONDAYS & WEDNESDAYS
TEACHING ARTISTS: KAHO ABE & RAMSEY NASSER

Teens explore, develop, and create their own gaming experiences involving digital and wearable gaming. Teenagers learn the concepts and theories behind game design as well as the technical skills and tools needed to create their own games — coding their games with Unity3D software and using the Arduino development platform to make their own game controller. Students are encouraged to utilize open-source hardware and taught to engage with those maker communities in a safe way.

Ramsey Nasser is a computer scientist investigating programming languages as mediums of self-expression. He is a former Eyebeam Fellow and teaches at Pratt. His work includes software and game design. Ramsey’s work has been featured on NPR and at the Game Developers Conference.

Kaho Abe is an Eyebeam Fellow and Artist in Residence at NYU-Poly’s Game Innovation Lab, where she researches and builds digital games played in the physical world. Kaho’s work focuses on improving social and personal experiences through the use of technology, fashion and games.

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